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Wonder women in the virtual world: how female Shepard redefined the female hero archetype in video games

dc.contributor.authorMcHenry, Chelsea, author
dc.contributor.authorDiffrient, David Scott, advisor
dc.contributor.authorMarx, Nick, committee member
dc.contributor.authorMartey, Rosa Mikeal, committee member
dc.date.accessioned2021-06-07T10:19:50Z
dc.date.available2021-06-07T10:19:50Z
dc.date.issued2021
dc.description.abstractAAA video game protagonists typically represent the white, heterosexual male. While standards are changing, there remains a considerable discrepancy between the number of male and female protagonists available. This study intends to examine how video game producers can move forward with creating resonant AAA protagonists by examining one of the first protagonists who presented unforeseen equality. This thesis explores the character of female Shepard from BioWare's video game series Mass Effect (2007-2012) and what elements made her a fan favorite and marketable. Using Jim Bizzochi's video game narrative framework and Shunsuke Nozawa's concept of ensoulment related to voice work, this thesis argues that FemShep redefined the video game landscape. She served to create her own space as a character and not merely a gender-flipped construct of her male counterpart. By examining how she is constructed and handled in-game, the conclusion suggests that when the developmental focus is on creating the character, there is a market for strong heroes who are also female.
dc.format.mediumborn digital
dc.format.mediummasters theses
dc.identifierMcHenry_colostate_0053N_16482.pdf
dc.identifier.urihttps://hdl.handle.net/10217/232495
dc.languageEnglish
dc.language.isoeng
dc.publisherColorado State University. Libraries
dc.relation.ispartof2020-
dc.rightsCopyright and other restrictions may apply. User is responsible for compliance with all applicable laws. For information about copyright law, please see https://libguides.colostate.edu/copyright.
dc.subjectfemale protagonist
dc.subjectmass effect
dc.subjectvoice acting
dc.subjectFemShep
dc.subjectBioWare
dc.subjectvideo games
dc.titleWonder women in the virtual world: how female Shepard redefined the female hero archetype in video games
dc.typeText
dcterms.rights.dplaThis Item is protected by copyright and/or related rights (https://rightsstatements.org/vocab/InC/1.0/). You are free to use this Item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s).
thesis.degree.disciplineCommunication Studies
thesis.degree.grantorColorado State University
thesis.degree.levelMasters
thesis.degree.nameMaster of Arts (M.A.)

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