Mountain Scholar
Mountain Scholar is an open access repository service that collects, preserves, and provides access to digitized library collections and other scholarly and creative works from Colorado State University and the University Press of Colorado. It also serves as a dark archive for the Open Textbook Library.
Communities in Mountain Scholar
Select a community to browse its collections.
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- Explore the Colorado State University community’s scholarly output as well as items from the University at large and the CSU Libraries.
- Access is limited to Open Textbook Library staff only. Visit the Open Textbook Library at https://open.umn.edu/opentextbooks.
- Access is limited to University Press of Colorado members. Non-members: to purchase books, please visit https://upcolorado.com/.
Recent Submissions
Change management for small business in practice
(Colorado State University. Libraries, 2024-11-05) Sanchez, Miyana, author
To explore the effectiveness of change management, I tested a sample of 20 employees' resistance to change (RTC) from a small business in practice. The small business is family-owned, local to Colorado, and was established in 2008. Throughout the organization, employees are in a range of roles, with a total of 8 being a part of administrative functions and 12 in manufacturing. This study analyzes how change is managed and identifies key factors influencing small businesses' willingness to adopt new practices.
Blake Cahill: capstone
(Colorado State University. Libraries, 2024) Cahill, Blake, artist
The artist's statement: I'm a passionate visual artist with a strong dedication to bringing conceptual material to reality. I was born near Denver, Colorado and now attend Colorado State University, pursuing a Bachelor of Fine Arts (BFA) with concentrations in Electronic Art and Graphic Design. I have always had a strong interest in the arts with a developed focus on communicating ideas through primarily digital mediums. My work often portrays a unique blend between the human experience and the shift toward a digital future. I maintain an audience focused structure, often utilizing an interactive approach, in my work that allows for an effective communication of ideas in a visually captivating way.
Fletcher Ayres: capstone
(Colorado State University. Libraries, 2024) Ayres, Fletcher, artist
The artist's statement: As a graphic designer, I am deeply inspired by the interplay between perception and meaning. The objects and forms around me are not things I just observe; they are methods of understanding, rich with personal interpretations. My work acts as a translation of these perceptions, making the invisible visible, the mundane extraordinary. By embracing brutalist and architectural aesthetics, I uncover the skeletal structures of our environment—the building blocks that shape our everyday but are seemingly always missed. Brutalism resonates with me because of its honesty and unapologetic nature. It mirrors my approach to communication: bold and direct. Whether creating for myself or a client, I remain true to these principles. Each piece of work becomes a narrative about connection—how influences interweave in digital spaces, forming a continuum of shared and personal meaning. My work does not seek to persuade or dictate; instead, it offers a mirror, inviting viewers to reflect on the structures that define their lives and relationships. Through this lens, I spark curiosity about the often-overlooked aspects of the world and ourselves. By presenting forms stripped to their concept, I challenge others to see beyond the obvious, to contemplate the underlying framework of the world.
Catherine Perryman: capstone
(Colorado State University. Libraries, 2024) Perryman, Catherine, artist
The artist's statement: My work is an exploration of the body, both physical and psychological. I build in many ways, but primarily with coils. Making in this way speaks to the tension between control and surrender, and the ways in which clay is shaped and stretched by both external forces and the internal impulses of the artist. The coil, a simple and repetitive form. Coils themselves are not complicated, though I derive complex sensation while building with them. The hand rolling and guiding the coil, each layer binding to the next, mirrors the ongoing construction of identity, memory, and social influence. Each coil represents a part of the whole—incremental, vulnerable, and, at times, uncertain. Like a body, the coils form connections, whether they are stacked or smeared, layered or unraveled, pushing against themselves to form a unified structure. The physical act of coiling is a metaphor for the larger forces that shape and condition us, whether societal or internal. There is an intimacy in the way the coils are built, as they grow, curve, and twist, responding to the hand that shapes them. But there is also tension: a cost to the process, a push and pull between autonomy and external influence. Just as bodies are shaped by culture, time, and circumstance, so too are the coils shaped by the hands that build them.
Cole Weaver: capstone
(Colorado State University. Libraries, 2024) Weaver, Cole, artist
The artist's statement: As a new media artist, I explore the intersection of and interaction between the digital and physical world through video projection and computer processing. The bulk of my work results from the process of investigation and iteration, whether of a material or concept. The variety of practices introduced to me at CSU and the amount of experimentation afforded to me by my instructors has led me to embrace my aptitude for digital tools and integrate those skills into "traditional" mediums like sculpture, photography, and printmaking. This experience has led to a keen interest in collaboration as a medium for dialogue, resulting in collaborative projects that not only deepen my understanding of materials and methods but also foster a creative exchange that challenge my own assumptions and pushes the evolution of my practice. Project Fractile is a minimalist grid-based strategy card game designed around a revolving ruleset. The initial idea was inspired by generative art where form and structure is determined by a set of instructions and constraints enacted by the artist. In this game, players take turns constructing a maze-like structure, one tile at a time. Placement of tiles is dictated by a set of rules that restrict and mandate certain attributes of the tiles played. Each turn, one rule in play is replaced by another, creating a constantly shifting state of play that informs and challenges player agency.