Video games: a driving force for learning new media compositions
Video games play an integral role in the lives of adolescents and provide unique opportunities for active and engaged learning. This project contains an exploratory analysis of the narrative constructs within video games and investigates how they can be utilized as an educational tool in secondary English classrooms. As an alternative text, video games offer unique potential to study storytelling and elements of literature, while also providing new insights into digital compositions. Through analysis and evaluation, the development of an innovative curriculum is constructed in the hopes to ...
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