dc.contributor.author | Wedyan, Fadi Ibrahim |
dc.contributor.author | Teli, Mohammad Nayeem |
dc.contributor.author | Lock, Bradley Leo |
dc.contributor.author | Hong, Ye |
dc.contributor.author | Briceno, Luis D. |
dc.contributor.author | Zhang, Chen |
dc.contributor.author | Panaccione, Charles |
dc.contributor.author | Siegel, Howard Jay |
dc.contributor.author | Maciejewski, Anthony A. |
dc.date.accessioned | 2007-01-03T05:45:36Z |
dc.date.available | 2007-01-03T05:45:36Z |
dc.date.issued | 2008 |
dc.description.abstract | HC is the coordinated use of different types of machines, networks, and interfaces to maximize performance. A virtual world environment is a multi-user program that creates a game world. In this study we maximize the robustness in the system. Robustness for this study is the number of additional players that can be added. |
dc.description.award | 2nd place, ISTeC Student Research Poster Contest (April 7, 2008). |
dc.description.sponsorship | This research was supported by the NSF under grant CNS-0615170 and by the Colorado State University George T. Abell Endowment. |
dc.format.medium | born digital |
dc.format.medium | Student works |
dc.format.medium | posters |
dc.identifier | istec2008_Briceno.pdf |
dc.identifier | STUFISTC2008100003POST |
dc.identifier.uri | http://hdl.handle.net/10217/1668 |
dc.language | English |
dc.publisher | Colorado State University. Libraries |
dc.relation.ispartof | Student Research Posters - Information Science and Technology Center (ISTeC) |
dc.subject | resource allocation |
dc.subject | heterogeneous computing |
dc.title | Robust resource allocation in a client/server hybrid network for virtual world environments |
dc.type | Text |
thesis.degree.discipline | Electrical and Computer Engineering |
thesis.degree.discipline | Computer Science |
thesis.degree.discipline | Engineering |
thesis.degree.discipline | Natural Sciences |