Robust resource allocation in a client/server hybrid network for virtual world environments
dc.contributor.author | Wedyan, Fadi Ibrahim, author | |
dc.contributor.author | Teli, Mohammad Nayeem, author | |
dc.contributor.author | Lock, Bradley Leo, author | |
dc.contributor.author | Hong, Ye, author | |
dc.contributor.author | Briceno, Luis D., author | |
dc.contributor.author | Zhang, Chen, author | |
dc.contributor.author | Panaccione, Charles, author | |
dc.contributor.author | Siegel, Howard Jay, author | |
dc.contributor.author | Maciejewski, Anthony A., author | |
dc.date.accessioned | 2007-01-03T05:45:36Z | |
dc.date.available | 2007-01-03T05:45:36Z | |
dc.date.issued | 2008 | |
dc.description.abstract | HC is the coordinated use of different types of machines, networks, and interfaces to maximize performance. A virtual world environment is a multi-user program that creates a game world. In this study we maximize the robustness in the system. Robustness for this study is the number of additional players that can be added. | |
dc.description.award | 2nd place, ISTeC Student Research Poster Contest (April 7, 2008). | |
dc.description.sponsorship | This research was supported by the NSF under grant CNS-0615170 and by the Colorado State University George T. Abell Endowment. | |
dc.format.medium | born digital | |
dc.format.medium | Student works | |
dc.format.medium | posters | |
dc.identifier | istec2008_Briceno.pdf | |
dc.identifier | STUFISTC2008100003POST | |
dc.identifier.uri | http://hdl.handle.net/10217/1668 | |
dc.language | English | |
dc.language.iso | eng | |
dc.publisher | Colorado State University. Libraries | |
dc.relation.ispartof | Student Research Posters | |
dc.rights | Copyright and other restrictions may apply. User is responsible for compliance with all applicable laws. For information about copyright law, please see https://libguides.colostate.edu/copyright. | |
dc.subject | resource allocation | |
dc.subject | heterogeneous computing | |
dc.title | Robust resource allocation in a client/server hybrid network for virtual world environments | |
dc.type | Text | |
thesis.degree.discipline | Electrical and Computer Engineering | |
thesis.degree.discipline | Computer Science | |
thesis.degree.discipline | Engineering | |
thesis.degree.discipline | Natural Sciences |
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