Repository logo
 

How interior design responds to neurodiversity: implementing wearable technologies in neurodesign processes

dc.contributor.authorKwon, Jain, author
dc.contributor.authorLinihan, Suzie, author
dc.contributor.authorIedema, Alyssa, author
dc.contributor.authorSchmidt, Alea, author
dc.contributor.authorLuo, Chenyi, author
dc.contributor.authorMarrufo, Karime, author
dc.contributor.authorFrontiers, publisher
dc.date.accessioned2023-06-27T17:00:12Z
dc.date.available2023-06-27T17:00:12Z
dc.date.issued2023-06-20
dc.description.abstractThis perspective article, looking through the lens of neurodiversity, discusses the benefits and challenges of implementing virtual environments and wearable technologies in interior design and related fields. While the relationship between human perception and built environments has long been studied in the environmental design disciplines, the direct impact on occupant performance related to neurodiversity has been underexplored in research, with a shortage of knowledge supporting how it can be applied in design practice concerning the end users. Individuals’ perceptual, cognitive, and affective responses to their surroundings vary, as neurodiversity plays a key role in the invisible, human-environment interaction. Thus, measuring, analyzing, and understanding affective, perceptual, and cognitive experiences is a challenging process in which various factors come into play, and no single method or measurement can adequately work for all. Due to such challenges, research has also utilized various biometric measurements and tools for immersive experiments in physical and virtual environments, e.g., eye tracking used in studies on gaze behaviors and immersive virtual reality (IVR) used in studies on the spatial perception of dementia patients. Along with empirical methods, studies have stressed the contribution of phenomenology to looking into the hidden dimension, the ‘why factors’ of perception, cognition, and affectivity. Concerning the methodological approach, this perspective article shares insights into a novel process model, Participatory Neurodesign (PND) framework, used in wayfinding research and design processes utilizing eye tracking and IVR. Opportunities for neurodesign research and design practice are also discussed, focusing on the health, safety, and wellbeing of end-users.en_US
dc.format.mediumborn digital
dc.format.mediumarticles
dc.identifier.bibliographicCitationKwon J, Linihan S, Iedema A, Schmidt A, Luo C and Marrufo K (2023), How interior design responds to neurodiversity: implementing wearable technologies in neurodesign processes. Front. Built Environ. 9:1211519. doi: 10.3389/fbuil.2023.1211519
dc.identifier.urihttps://hdl.handle.net/10217/236741
dc.languageEnglish
dc.language.isoeng
dc.publisherColorado State University. Libraries
dc.relation.ispartofFaculty Publications
dc.rightsCopyright and other restrictions may apply. User is responsible for compliance with all applicable laws. For information about copyright law, please see https://libguides.colostate.edu/copyright.
dc.rights.licenseThis is an open-access article distributed under the terms of the Creative Commons Attribution 4.0 International (CC BY 4.0). https://creativecommons.org/licenses/by/4.0/
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjecteye trackingen_US
dc.subjectimmersive experienceen_US
dc.subjectinterior designen_US
dc.subjectneurodesignen_US
dc.subjectneurodiversityen_US
dc.subjectparticipatory neurodesignen_US
dc.subjectspatial perceptionen_US
dc.subjectvirtual realityen_US
dc.titleHow interior design responds to neurodiversity: implementing wearable technologies in neurodesign processesen_US
dc.typeText

Files

Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
FACFDEME_Kwon_fbuil-09-1211519.pdf
Size:
1.28 MB
Format:
Adobe Portable Document Format
Description:
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
1.05 KB
Format:
Item-specific license agreed upon to submission
Description: