Using Wii™-assisted motivational interviewing to increase therapeutic engagement and therapeutic alliance with at-risk adolescents
Adolescents are a difficult population to form an alliance with and engage in psychotherapy, especially when they do not enter into a therapeutic relationship voluntarily. The present study sought to answer the question of whether using the Nintendo Wii™ videogame console with motivational interviewing therapy will increase therapeutic alliance and therapeutic engagement with adolescent clients more than when using motivational interviewing techniques alone. Justification for focusing on the constructs of therapeutic alliance and therapeutic engagement, and the use of motivational interviewing ...
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