Using gender swap in virtual reality for increasing empathy against stereotype threats
The stereotypes associated with women in computer science are potential barriers that prevent female students from developing an interest in this field. This problem persists when attempting to establish a career after graduating. This project shows a tool that potentially increases empathy using avatar gender-swap in a virtual reality setting that simulates a job interview experience. The virtual environment includes two avatars, one for the interviewee and one for the interviewer. The objective is to understand the effects of virtual embodiment and the potential to increase empathy towards the ...
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